You’ll only fail a level if you run out of power, in fact, so nabbing battery top-ups when they drop is crucial for beginners. Get hit a handful of times and you’ll be knocked down, but you can quickly recharge your android and be back on your feet with no significant penalty other than some lost time. Unlike the bullet hell shooter genre that it clearly takes inspiration from, you don’t have to possess a savant-like ability to weave through gunfire to survive. Not only are they necessary for quickly dispatching bigger enemies – and groups of enemies - but you also do a dodge when switching from main to secondary, so using your secondary can keep you alive when timed well, as can picking up the right power-up.ĭeveloper Witch Beam has done a superb job ensuring that Assault Android Cactus will be a blast for players of almost any skill level. When – and how – you use each character’s secondary attack is a vital part of AAC’s learning curve. Coral also allows for some cool strategies, with a wide shotgun spread main attack and a plasma field that does damage and repels enemy projectiles for her secondary. Instead of wielding a gun, players guide a robot drone, which is controlled independently, while she can also drop mini black holes for crowd control. This can be a great way to get out of trouble or collect a distant battery that’s about to expire.Īubergine is even more distinct. Peanut, for instance, shoots molten metal as her primary (leaving the ground burning for a short while), but also has a drill attack that sees her fly across the screen, driving the first enemy in her path back and into a wall. If you’re looking for something a little different Assault Android Cactus has you covered, too. One sub-boss I was having trouble with, for instance, is able to dash to your position and knock you down in an instant, but once I realised that Starch’s secondary fire could shoot around the thick columns in the level, I realised I could keep a column between us and take the boss down from a distance. It also helps ensure AAC doesn’t get too frustrating. She can unleash a barrage of rockets with her secondary fire.Įxperimenting with the many characters – and seeing how familiar levels play out with a different android – is a big part of the appeal here. Starch, on the other hand, has a laser beam primary that does more damage the closer you are to an enemy, but requires more precision. Holly, for instance, has homing bullets, which aren’t all that powerful but help her maintain kill combos more easily than some characters, while her secondary is an energy cannonball that slowly travels across the screen but does a lot of damage. Each of the nine playable characters has a unique loadout, encouraging you to play to her strengths.
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